Lawbreaker Armor (Neo)

Lawbreaker Armor:

Magical armor.

This suit of armor, when worn in full, grants +20 DR versus all physical and elemental damage.

As a free-round action, its wearer can activate one or two of the following abilities: to cast the Rune of Binding, the Rune of Harm, or the Rune of Healing Touch; to attempt to infiltrate any mental network a target is a part of with a Charisma check; a stealth mode which includes sound suppression and chameleon illusions; or adding +10 to one of the wearer’s physical stats for one minute.

Every such action taken uses one of the armor’s charges.

The armor starts with ten charges, its maximum, and passively regains one charge per hour.

The wearer can spend a full-round action and 100MP to manually add one charge to the armor, up to its maximum.

Reference
Chapter 237 "The Finishing Touches On A Good Plan"