Thunder Punch

Storm Claw, lvl1
20 mp.

This skill turns one of your hands into a claw of crackling lightning for your next 1 + (1+skill lvl) attacks with it.

This skill cannot be used with a weapon (except for spiked gauntlets, cestus, and wrist mounted claws or blades).

The attacks inflicts 20 + (10 x skill lvl) dmg in addition to the dmg from the hit.

This storm claw counts as armor piercing dmg, cutting dmg and lightning dmg.

If Voltaic Surge is active, the attack shocks the target, giving it -[10 + (5 x Voltaic Surge lvl)] % chance to hit, dodge and parry for 2(Voltaic surge lvl) minutes.

Thunder Punch  Level 0
A hybrid technique, utilizing a physical blow to transfer magical energy in the form of lightning, released in a shotgun-like blast of arcing electricity.

Deals 30% damage to targets behind the struck foe.

Mana Cost: 100, [Damage: 30-35 + .4x Intelligence + Base Unarmed Damage].

Level 0 Penalty #1:  Consumes 100% of currently available mana on use.

Damage is multiplied by the % of base mana cost utilized in casting; 200 Mana consumed would result in 200% Damage.

This bonus damage maxes out at 250%, but the mana drain is uncapped.

Level 0 Penalty #2:  Has a 50% chance to affect friendly units behind the original target.