Thunder Punch

Thunder Punch  Level 0
A hybrid technique, utilizing a physical blow to transfer magical energy in the form of lightning, released in a shotgun-like blast of arcing electricity.

Deals 30% damage to targets behind the struck foe.

Mana Cost: 100, [Damage: 30-35 + .4x Intelligence + Base Unarmed Damage].

Level 0 Penalty #1:  Consumes 100% of currently available mana on use.

Damage is multiplied by the % of base mana cost utilized in casting; 200 Mana consumed would result in 200% Damage.

This bonus damage maxes out at 250%, but the mana drain is uncapped.

Level 0 Penalty #2:  Has a 50% chance to affect friendly units behind the original target.