Move

Move lvl1
Cost in mp depending on strength and length of effort.

Move: you can use your powers to move or manipulate small items at short to medium range.

The overcharge ability for Move allows John to make spectral replicas of any parts of his body and lowered the MP cost for simpler tasks.

Move lvl 2
No change

Move lvl 3
less expensive, stronger, and extending it's range

Move lvl 5 (max) ←Des Skipped A Level
1mp/minute, ?/minute.

You can now accomplish simple tasks with move for nearly no mana expenses. The cost is for one set of action and with scale for number used simultaneously and difficulty (weight, precision...).

Overcharge : you can know use move like it was done by any part of your body while having feedback from it, you can use multiple instances of the same part at the same time.

New shape for Move: dick tentacle.
Ending with a replica of your dick, it can be as long as you can afford to spend mana on.

New function for Move: spectral balls
You can now squirt from spectral cocks any liquid stored into a special inventory slot.

Move lvl2
cost in mp depending on strength and length of effort.

Move: you can use your powers to move or manipulate small items at short to long range.

Move lvl 3 - 5
variable mp

Move: now affects objects or persons of small or smaller size categories.

Mana cost to force ratio improved significantly.

Move lvl 6
No Change

Move lvl 7
No Change

Move Level 8
No Change

Move Level 9
No Change

Move lvl 2
No Change

Trivia
In Des' branch Chapter 11 Move is said to be Level 4 when it should be Level 2.

Day 1 (Monday)
After concentrating his magic to pop off a lose button on his art teacher's summer dress, he gained this skill during an art class. By the time he finished his training session in the park, he reached level 2.

Day 3 (Wednesday)
In English class, John discovered he had unlocked the overcharge abilities for Move, Observe, and Theft.