Spiraling Snake Style

Description (Neo)
A fighting style that incorporates basic strikes and kicks, but channels them by corresponding wildly different places: effectively, "portals", small and large, are made to join two different points in space for seconds (for strikes) or minutes (for... other things). Non-combative uses are plentiful and versatile. This fighting style is heavily mana-dependent.

SPIRALING SNAKE STYLE Level: 4
Primary Stats: Wisdom, Intelligence

Style Bonus per level: +5hp, +5mp, +5 inventory

(Tooltip: All sub-skill references to "level" refers to style level unless otherwise noted. All references to a "round" are six seconds. "Reserving" mana means it is spent and does not regen until the effect is cancelled. The following are sub-skills of Spiraling Snake Style.)

Tier II Changes:
All serpent attacks can now deal "subdual" damage: non-lethal damage that can render a target unconscious without sending them below 0hp.

Duration of unconsciousness depends on target's hp regeneration rate, which is reduced to 25% of its regular rate, and how much "extra" damage was dealt beyond what it takes to get them to 0.

Subdual damage cannot be dealt to a target already reduced to or below 0hp.
 * Serpent's bite


 * Serpent's lunge


 * Serpent's fangs

TELEPORT:

 * Jump


 * Blink


 * Acquisition

PORTAL:

 * Tunnel


 * Parse the false reality

DISPLACEMENT:
No changes in Tier II.
 * Displacer field

SPIRALING SNAKE STYLE Level: 6 ← Neo Skipped A Level
No Change

SPIRALING SNAKE STYLE Level: 8
Tier 2 Unlocked

SPIRALING SNAKE STYLE Level: 10
No Change