Die Hard

Description (Neo)
Die Hard 0/3

(Passive)

You can stay active at negative health for up to a number of rounds equal to the rank of this perk but only as long as you don’t go past [perk rank] times your maximum HP in the negatives.

After this perk is exhausted, you fall unconscious, begin dying, or die as normal.

Die Hard has a 24-hour cooldown after activation.

Description (Slinger)
Diehard, Endurance Perk

You can go further into negative HP before going unconscious and even further before dying. You may now go to -25% of your HP before starting to go unconscious and -125% of your HP before starting to die.