Heal

Heal lvl 1
40mp

Heal: heals a target touched, or one's self, for 10hp per skill level.

Dying targets are stabilized and instead healed for 2hp per skill level until they're back to 1hp or higher.

Does not work on dead targets.

Heal does not damage or heal inanimate/construct/undead targets

Heal lvl 4
No Change

Heal lvl 5 - 7
No Change

Heal lvl 8
No Change

Heal lvl 9
No Change

Heal lvl 10 - 11
30mp

Heals a target touched, or one's self, for 20hp per skill level.

Dying targets are stabilized and instead healed for 5hp per skill level until they're back to 1hp or higher.

Does not work on dead targets.

Heal does not damage or heal inanimate/construct/undead targets.

Heal lvl 12
No Change

Healing Touch Level 1
10mp/s

Heal (spell level x 2 + 5) per second of contact.

This spell will also counteract the Burn, Bleeding and Poison debuffs. Healing touch can be boosted by contact between sensitive areas.

Trivia
In Chapter 234 (Neo) the character sheet it has Heal listed as level 10 instead of level 11.