Trap Shrooms (Mythen)

Trap Shrooms

Level: 10

HP: 1000/1000

MP: 25/25

This creature doesn’t deal damage on its own, instead it acts as a trap to keep enemies in place until the creature that planted it can come and deal with the captured prey.

Sleepytime Spore:
The Trap Shroom releases a cloud of spores that if inhaled has a high chance to put their prey to sleep.

Chance to be put to sleep increases the longer the Trap Shroom’s prey breathes in the spores.

Paralyzing Spore:
The Trap Shroom has a small chance to instead release a cloud of spores that if inhaled have a moderate chance to paralyze their prey.

Chance to become paralyzed increases with exposure.

Lust Spore:
In addition to the the Sleepytime Spore or the Paralyzing Spore, the Trap Shroom has been known to release clouds of spores that cause debilitating levels of arousal in its prey, thus making them unable to fight.

Life Link:
The Trap Spore’s life is directly linked with the thing that planted it, but does not share its HP with that creature or person.

Reference
Fought in Chapter 8 "Clearing The Dungeon"