Theft

Theft is a skill John gained after waking up with his powers.

Description(Des)
Theft does not seem to cause people to realize something was stolen until they see the item is missing, even if they were wearing it. This even includes piercings.

Theft also allows John to place items in other people's inventory.

Theft lvl1
25 mp

Theft: take a randomly selected small item from a person or container and adds it to your inventory.

Theft lvl2
24mp, range 1 ft.

Theft lvl3
15/30mp, 3ft range: because of your high lvl in Observe you can now spend twice the price for Theft to pick an item rather than to get a random one. You can now steal larger items using this skill.

The overcharge ability for Theft increased the range from 3 feet to 3 meters.

Theft level 3:
18 mp, range 3ft

Theft Lv.2
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Theft Lv.3
Range Efficiency Increased.

Day 1 (Monday)
John gained the skill after stealing $10 from his mother's purse. He first tested it on the school bus against Vanessa, stealing her panties. After literature class, he also stole her keychain. After math class, he stole Vanessa's genital piercing and wallet and Frank's butt plug, leveling up Theft to level two.

Day 2 (Tuesday)
John used Theft on Ms Stanfield to steal her shirt, her bra, her skirt, her yoga pants, and her panties; this leveled up the skill, which allowed him to steal specific items by spending twice as much mana and steal larger items. By experimenting on Carl, John discovered he could also place items in other people's inventory.

Day 3 (Wednesday)
In English class, John discovered he had unlocked the overcharge abilities for Move, Observe, and Theft.