Runeforging

Runeforging Level 1
Add a magical rune to a piece of equipment, utilizing materials or a crafting tool capable of marking/scoring the equipment.

Effects, charges, recharge cost, and activation requirements of the rune are determined by its origin, composition, and setting.

Runes that have lost all charges will be inactive until recharged.

Maximum 1 rune per piece of equipment; may not place runes on trinkets or other pieces of equipment besides armor/weapons. May not place runes on enchanted items.

Rune of Disruption
Reduces all damage taken through magical mediums by 5. Charges: 5 / 5,

Recharge Cost: 25 Mana / Charge

Runeforging Level 2
No Change